Publications
For the most up-to-date publications, please check Google Scholar
" We're so much more than the in-game clan": Gaming Experiences and Group Management in Multi-Space Online Communities.
Toombs, A. L., Lee, A., Guo, Z., Buls, J., Westbrook, A., Carr, I., Wu, Y., & LaPeter, M. (2022). Proceedings of the ACM on Human-Computer Interaction, 6(CSCW2), 1-29. DOI: 10.1145/3555119
Torkamani-Azar, M., Lee, A.,& Bednarik, R. (2022). Methods and Measures for Mental Stress Assessment in Surgery: A Systematic Review of 20 Years of Literature. IEEE Journal of Biomedical and Health Informatics 26 (9). 4436-449. DOI: 10.1109/JBHI.2022.3182869
Integration of Human Factors in Surgery: Interdisciplinary Collaboration in Design, Development, and Evaluation of Surgical Technologies.
Bednarik, R., Blandford, A., Feng, F., Huotarinen, A., Iso-Mustajärvi, M., Lee, A., Nicolosi, F., Opie, J., Yoo, S., & Zheng, B.
(2022, April). In CHI Conference on Human Factors in Computing Systems Extended Abstracts (pp. 1-7).
2022
Unpacking the Broad Landscape of Intraoperative Stressors for Clinical Personnel: A Mixed-Methods Systematic Review
Lee, A., Torkamani-Azar M, Zheng B, & Bednarik R. (2023). Journal of Multidisciplinary Healthcare 16, 1953-1977.
DOI: 10.2147/JMDH.S401325
2023
How 3D Exoscopes Reconfigure Assistant Surgeons and Circulating Nurses’ Work Practice in an Operating Room
Lee, A., & Bednarik, R. (2021).Companion Publication of the 2020 Conference on Computer Supported Cooperative Work and Social Computing (CSCW2021). DOI: 10.1145/3462204.3481760 [Video]
External Human-Machine Interface on Delivery Robots: Expression of Navigation Intent of the Robot
Kannan. S. S., Lee, A., & Min, B (2021) 2021 30th IEEE International Conference on Robot & Human Interactive Communication (RO-MAN). DOI: 0.1109/RO-MAN50785.2021.9515408 [Video]
Investigating the Effect of Deictic Movements of a Multi-robot
Lee, A., Jo, W., Kannan. S. S., & Min, B. (2021). International Journal of Human-Computer Interaction.
2021
2020
Robots on Campus: Understanding Public Perception of Robots using Social Media
Lee, A. & Toombs, A. L. (2020). Companion Publication of the 2020 Conference on Computer Supported Cooperative Work and Social Computing (CSCW2020). DOI: 10.1145/3406865.3418321 [Video]
ROSbag-based Multimodal Affective Dataset for Emotional and Cognitive States
Jo, W., Kannan. S. S., Cha, G. E., Lee, A., & Min, B. (2020). IEEE International Conference on Systems, Man, and Cybernetics. DOI: 10.1109/SMC42975.2020.9283320
What Kind of Work Do "Asshole Designers" Create? Describing Properties of Ethical Concern on Reddit
Gray, M. Colin., Chivukula, S. Sai., & Lee, A. (2020). Proceedings of the Designing Interactive Systems Conference.
**Honorable Mention (Top 5%)
The Social Infrastructure of Co-spaces: Home, Work, and Sociable Places for Digital Nomads
Lee, A., Toombs, A, L., Erickson, I., Nemer, D., Jo, E., Ho, Y., & Guo, Z. (2019). Proceedings of the ACM (PACM): Human-Computer Interaction: Computer-Supported Cooperative Work and Social Computing (CSCW2019) DOI: 10.1145/3359244
Rethinking Co-spaces for Digital Nomads
Lee, A., &Toombs, A, L. (2019). ACM CSCW'19 Workshop - The Future of Work(places), Austin, TX, USA.
Comparison of the Change in Interpretative Stances of Lifelog Photos versus Manually Captured Photos Over Time.
Lee, A., & Ryu, H. (2019). Online Information Review. DOI: 10.1108/OIR-03-2018-0108
Infrastructure vs. Community: Co-spaces Confront Digital Nomads’ Paradoxical Needs.
Lee, A., Toombs, A, L., & Erickson, I. (2019). CHI'19 Extended Abstracts Proceedings. DOI: 10.1145/3290607.3313064
Design of a Human Multi-Robot Interaction Medium of Cognitive Perception
Jo, W., Park, J. H., Lee, S., Lee, A., & Min, B. C. (2019). HRI'19 Extend Abstracts Proceedings. DOI: 10.1109/HRI.2019.8673188
2019
2018
Emotional Tagging with Lifelog Photos by Sharing Different Levels of Autobiographical Narratives.
Lee, A., & Ryu, H. (2018). Asian HCI Symposium at CHI 2018. DOI:10.1145/3205851.3205860
**Best Poster in Asian HCI symposium
Multisensory Integration Strategy for Modality-Specific Loss of Inhibition Control in Older Adults.
Lee, A., Ryu, H., Kim, J. K., & Jeong, E. (2018). International Journal of Environmental Research and Public Health. 15(4), 718; DOI: 10.3390/ijerph15040718
Measuring the Kinematics of Daily Living Movements with Motion Capture Systems in Virtual Reality.
Seo, K., Lee, A., Kim, J., Ryu, H., & Choi, H. (2018). Journal of Visualized Experiments (134), e57284;
DOI:10.3791/57284
Categorization of UX method based on UX expert's competence model.
Lee, A., Kang, H. J., & Kwon, G. H. (2017). Society of Design Convergence. [Abstract], [PDF]
Values for the Online Professional Community.
Kang, H. J., Lee, A., & Kwon G. H. (2017). Proc of HCI Korea 2017. 137-140. [PDF]
2017
2016
My mental scrapbook: What to store, what to remember, and what to retrieve in the lifelog data.
Lee, A., & Ryu, H. (2016). Proc of HCI Korea 2016. 396-401. DOI: 10.17210/hcik.2016.01.396
How to continue sustainable user engagement with perpetual photo archive through wearable camera.
Lee, A., & Ryu, H. (2016). ACM CHI'2016 Workshop - Personal Information Management Workshop. San Jose, CA, USA [PDF]
2015
Fingerstroke time estimates for touchscreen-based mobile gaming interaction.
Lee, A., Song, K., Ryu, H., Kim, J., & Kwon, G. H. (2015). Human movement science. 44, 211-224.
DOI: 10.1016/j.humov.2015.09.003
Challenges for Wearable Camera: Understanding of the meaning behind photo-taking.
Lee, A. (2015). CHI 2015 Extended Abstract. 139-144. ACM. DOI: 10.1145/2702613.2726967
**2nd place, Student Research Competition
A Study for Designing a Wearable Camera as an Experience-Sharing and Exchanging Channel.
Lee, A., Kim, J., & Ryu, H. (2015). Proc of HCI Korea 2015. 252-255.
Imagine lab, Hanyang University.
Lee, A., Seo, K., Kim, J., Kwon, G. H., and Ryu, H. (Dec. 2015). Interactions, 23(1), 16-19. DOI: 10.1145/2855182
2014
Challenges of Designing a Life-Log Sharing System - The Pensieve.
Lee, A., Kim, J., & Ryu, H. (2014). Proc of AHFE 2014. 469-475. [PDF]
**Best paper in Affective and Pleasurable Design
Exploring the Potentials of Mobile Learning for Stroke Patients: RehabMaster Mobile.
Lee, A., Kim, J., & Ryu, H. (2014). In J. Traxler & A. Kukulska-Hulme (Eds.). Mobile Learning: THE NEXT GENERATION. New York, NY: Routledge. 100-113.
A Study on Cognitive Intervention for Older Adults using ‘Draw Something’ Game.
Song, K. B., Lee, A., Kim, J., & Ryu, H. (2014). Proc of HCI Korea 2014. 233-236.
Mapping Mobile Learning in Space and Time.
Parsons, D., Ahn, J. L., Lee, A., Song, K., & Yoon, M. (2013). Proc of mLearn 2013. 39. DOI:10.5339/qproc.2013.mlearn.39
The Necessity of Considering Two Different Parties, Experiencer and Experience-receiver in Designing Visual Life-logging Sharing System Design.
Lee, A., and Ryu, H. (2014). Proc of HCI 2014. 287-289.
Personality and its effects on learning performance: Design guidelines for an adaptive e-learning system based on a user model.
Kim, J., Lee, A., & Ryu, H. (2013). International Journal of Industrial Ergonomics. DOI:10.1016/j.ergon.2013.03.001
The Fingerstroke-level Model StrikesBack: a Modified Keystroke-level Model in Developing a Gaming UI for 4g Networks.
Song, K., Kim, J., Cho, Y. H., Lee, A., Ryu., H., Choi, J. W., & Lee. Y. (2013). CHI 2013 Extended Abstracts.
2359-2362. ACM. DOI: 10.1145/2468356.2468769
Social versus individual flow in mobile learning.
Lee, A., & Ryu, H. (2013). In Z. L. Berge & L. Muilenburg (Eds.). Handbook of mobile learning. New York, NY: Routledge.
196-208.
A rehabilitation program design for the stroke patients and caregivers with Activity Theory.
Lee, A., & Ryu, H. (2013). Proc of HCI Korea 2013. 192-195.
2013
2012
A model for predicting responses in an emergency task: An empirical account of memory decay.
Kim, H., Lee, A., Kim, J., & Ryu, H. (2012). Proc of Korean Institute of Industrial Engineers 2012. 136-148.
Game Design for Modulating Aggression: A new evaluation for gaming effects.
Lee, A., Song, C. Y., & Ryu, H. (2012). Proc of HCI Korea 2012. 259-263.